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Make Wonder

Software for wonder workshop 

Previously known as Class Connect, this software by Wonder Workshop equips educators with essential tools to plan and track lessons while integrating Wonder Workshop’s robots, enhancing hands-on learning experiences in the classroom.

Role

UI/UX designer (team)​​

Toolkit

Figma

Illustrator

Photoshop

Team

Team of 8

Skills

Prototyping, User testing, A/B testing, Data analytics

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A little bit of context

Wonder Workshop creates interactive learning tools for children, focusing on coding and robotics. Their popular Dash, Dot, and Cue robots teach STEM skills through fun, hands-on play. With supporting apps and educational resources, they help kids develop problem-solving and creativity while making coding accessible in classrooms and homes. 

Design Process

02.

Defining the problem

03.

Brainstorming and prototyping

04.

Beta testing/

user testing

05.

making iterations and adding features

Computer Programming

How can we support our educators?

pain points

Received feedback from current consumers of Wonder Workshop's robot to better understand how we can improve our product for educators

Limited resources

Many educators lack the time or expertise to design effective coding activities, especially those that integrate real-world robotics.

Lack of personalisation

In large classes, it is hard to cater activities to each student's learning speed and identify struggling students.

Time consuming setup

Creating and implementing coding lessons from scratch can be overwhelming and time-consuming for busy educators.

Inability to monitor

Monitoring and assessing each student's coding progress can be complex and time-consuming when done manually.

THE PROBLEM

Educators using Wonder Workshop's robots find them valuable but face challenges in planning lessons and tracking each student's progress. As a result, identifying students who need extra support is delayed. Teachers also seek more guidance in lesson planning, activities, and a structured curriculum to enhance student learning outcomes.

Computer Programming

How can we solve this?

The solution

Make Wonder is an educational platform developed by Wonder Workshop that provides teachers with tools to create and manage coding lessons for students using Dash, Dot, and Cue robots. It offers pre-built lessons, activities, and coding challenges, allowing students to embark on coding adventures in both virtual and real-world settings. Make Wonder also includes features to help teachers track individual student progress, simplifying lesson planning and enhancing classroom engagement with hands-on robotics and coding experiences.

Computer Programming

Design. Test. improvise.

Iterations and additions

Challenge cards

Educators found that some students completed tasks assigned to them a lot faster than others and spent precious class time waiting for others to finish their work.

Challenge cards were introduced as a set of 72 cards which can be used as an additional challenge if students were to finish a task early.

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Math activities

Some educators provided feedback that they integrate mathematics into their robotic classes but Make Wonder lacked curriculum surrounding that.

As such, 60 math challenges were added to Make Wonder. These ranged in difficult from grades 3 to 5. The learning outcomes were also clearly outlined in each activity so that educators could identify exactly what concepts they cover.

Virtual Dash

When the Covid-19 pandemic hit, educators found that they were unable to use Make Wonder as lessons had gone completely virtual.

The team at Wonder Workshop embarked on a big journey to create a virtual simulation of the robots so that educators could still conduct their classes. 

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Made it this far?
Let’s connect and create something great!

Made with lots of caffeine 🍵 © 2024 Vidya Kannappan.

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